UPDATE 3 FEB 2006: RECENT PROJECT DESCRIPTION

LAKSHMI
by Thomas Laureyssens

Lakshmi is an experiment in the integration of narrative, illustration and interaction. It’s story is the Indian creation story called ‘the churning of the ocean’ and it’s visual style is inspired on Indian miniatures. The main experiment lays in the hiding of the story interface, merging it with the illustration to make it as immersive as possible. There is no text, just a voice to which you have to listen careful to de-cypher the hints to get on in the story.

I made a first version of Lakshmi as my graduation work in art school. In my over-eagerness to try to make the story as immersive as possible (no A-B-C choices, no “go north”, no hypertext) I lost the user along the way. The concept is that you have to listen carefully to the voice, but people that don’t get stuck.

My proposal for rhizome is to rework this project:
- Rethink interface to make it more userfriendly – hint users that get stuck
- Add depth to the storyline and characters. Introduce more characters and more sceneries.
- Reprogram the code to make get out some bugs and make it more stable

Timeline
August: Analysing story, Illustration (around 2 Weeks)
September/October: Interface (around 2 Weeks) and coding (around 3 Weeks)

Budget:
The more budget, the more can be done
I learned from experience this is a time-intensive process.
Around 2500$


CLICK HERE TO LAUNCH CURRENT LAKSHMI VERSION
(Flash 5 needed)

SEE HELP/EXPLANATION BELOW: