Headphones recommended

Version: 0.95
File size:
15MB
Required software:

Flash 8 - download
The project opens as a pop-up window.
If you don't see a start button appearing after a while, this means you have to install the Flash 8 plugin.

Help: If you have difficulty finding the "collaborating distance". Here's a picture with the good distance .

All scenes are available, however scene 3 needs some additional story-elements that will become available soon. It is possible to churn up lakshmi though.

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This is a game story: discover the plot by navigating the characters. Listen carefully, there are many hints given.

"The churning of the Ocean" is one of the oldest Hindu mythologies. It dates back to the hymns of the Vedas. It is a creation myth, that tells a story of the Golden Age, when the earth was young and the cosmic balance was yet to be found. The story is about a family of brothers, the Devas and the Assuras. The Devas are the gods of light, the Assuras are the dark power. You help the Devas against the harrasment of the Assuras...

This project is based on a 4000 year old Indo-Aryan tale. Originally, this story existed as verses that were transmitted orally. Later it was integrated in Hindu scriptures among which the Ramayana. In this myth, our ancestors made sense to their observations of the world: natural phenomena were transformed into characters and basic human emotions became stories.

The 2006 version of this story is an experiment on the integration of story, interface and illustration. Navigating the protagonists around in the story-world triggers interfaces that have an abstract narrative signification. Characters are based on Hindu tradition and translated to a contemporary internet culture. The traditional story is chopped into a a series of visual and narrative puzzels one has to discover.

Story adaption, graphics and programming: Thomas Laureyssens
3D modelling and animation: Hyver
Sound: Els Viaene
Voice: Ruby Brard

Supported by the Rhizome Comission program.
See the commission entry.

See the 2001 version of this project.


© 2006 thomas laureyssens